Midterms are over!
Finals are approaching and I have been rigging my butt off! I am finishing up the rigs for both worm characters tonite and will be painting the textures tommorrow. Since my last post I have blocked out the shots for the short to use as a guideline for breaking the main scene down into individual scene files...that way I can tackle each component within that scene based off of that specific camera...much more efficient in the long run when it comes time to render. Roger and Shannon are curnching away as well. Rog is tweaking the displacement map for the tree and Shan has been bustin' out UV's. Lastly I added some links to my resources section (Shan's and Ben's). Both sites speak for themselves. Well, I gotta' run...keep checking in for more updates throughout the week.


